The iPhone and iPad, as everyone knows, are two highly favored, hottest gadgets from Apple. The iPhone is an Android phone that can be used to make calls, send text and e-mail messages, read books on, play music and videos, browse the internet, and plenty more. The number of applications that can be downloaded and used on the iPhone is only limited by its storage capacity–and the purse of the iPhone owner. Some applications (or “apps” for short) are free, while others cost a certain quantity, typically $1 or $2 for the most popular programmes. On the other hand, the iPad is a much larger keyboard-less gizmo, which is used mainly for connecting online, reading books, and playing multi-media files.
Essentially, the iPad can do everything that the iPhone is literally capable of, except make calls and send SMS messages. (There are some iPad apps that do allow the sending of texts, but with certain restrictions.) Briefly the iPhone and the iPad are much the same in terms of what they can do. Their obvious difference is that the iPhone is a telephone, and the iPad is not. Put simply, the iPhone can be–and is primarily–used to make telephone calls, while the iPad is more like a netbook or portable personal computer.
Another difference that stands out is their sizes. The iPhone has a 480″320 touchscreen, while the iPad has a much bigger one that measures 1024″768 pixels. Having a look at the 2 devices, about 6 iPhone units can be placed on the outside of an iPad. The size difference is a key factor in comparing iPad and iPhone applications. Practically all iPhone applications ( except those for making calls ) may be downloaded on the iPad. The applications will work pretty much the same except that they will appear bigger to fit the larger iPad touchscreen. Although not all applications meant for the iPad will work on the littler iPhone.
Apps that are native to the iPad use more detail to exploit the bigger touchscreen space. If these apps could be “shrunk” on the littler iPhone screen, they wouldn’t look as great–in fact, they may as well be unreadable. This is the reason native iPad programmes can’t be downloaded to an iPhone. But , solely to make a point clear, the reverse can be done : most iPhone programs can be downloaded to and used on an iPad.
Examples of native iPad apps that will not work on the iPhone are magazine and newspaper programs. On the iPad, a mag spread looks great and is very readable. But imagine the same on an iPhone screen. The footage and text in a mag or newspaper article will not simply fit on the littler space. Can it be said then that apps are better on the iPad than on the iPhone? This is near to the truth, but it is not really there yet. While it’s right that virtually all iPhone apps can migrate to and function well on the iPad, a classy loss is sustained in the midst.
Apps that are native to the iPhone, when viewed in an enlarged manner on the iPad, look less pointed, more pixelated. One may see jagged edges and blurry parts on the graphics of these applications. This naturally results from enlarging or doubling graphics originally composed for a smaller screen. This effect is often known as “pixel doubling.” To correct pixel doubling, the iPad user is given the option to view a native iPhone app in its original, smaller size. So, on the iPad, the app will occupy nearly 1/2 of the screen. For some native iPhone programmes, there is also an option to download a higher-resolution version. With this, the app looks great on the iPad as it does on the iPhone.
There too are applications that have both iPad and iPhone versions. The user simply has to download the right version to enjoy the programmes with all of their graphics and functionality intact.
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